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	<id>https://mech.subwiki.org/w/index.php?action=history&amp;feed=atom&amp;title=Elastic_collision</id>
	<title>Elastic collision - Revision history</title>
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	<updated>2026-05-03T21:03:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://mech.subwiki.org/w/index.php?title=Elastic_collision&amp;diff=91&amp;oldid=prev</id>
		<title>Vipul at 00:49, 17 January 2010</title>
		<link rel="alternate" type="text/html" href="https://mech.subwiki.org/w/index.php?title=Elastic_collision&amp;diff=91&amp;oldid=prev"/>
		<updated>2010-01-17T00:49:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:49, 17 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Definition==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Definition==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[collision]] between two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or more) &lt;/del&gt;bodies is termed an &#039;&#039;&#039;elastic collision&#039;&#039;&#039; or &#039;&#039;&#039;perfectly elastic collision&#039;&#039;&#039; if the total &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;kinetic energy&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;of the bodies after the collision equals the total kinetic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy &lt;/del&gt;of the bodies before the collision. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In other words&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no conversion from kinetic energy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other forms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collision&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[collision]] between two bodies is termed an &#039;&#039;&#039;elastic collision&#039;&#039;&#039; or &#039;&#039;&#039;perfectly elastic collision&#039;&#039;&#039; if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it satisfies &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following equivalent conditions:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# The &lt;/ins&gt;total kinetic energy of the bodies after the collision equals the total kinetic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enery &lt;/ins&gt;of the bodies before the collision.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# The [[defining ingredient::coefficient of restitution]] of the collision is &amp;lt;math&amp;gt;1&amp;lt;/math&amp;gt;, i.e.&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the velocity difference between the bodies after collision &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equal in magnitude and opposite in sign &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the velocity difference before the collision (this is the definition for [[head-on collision]]s; for oblique collisions, we consider the components &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;velocity in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal direction)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elastic collisions are an ideal approximation that may not occur in practice, hence the term &amp;#039;&amp;#039;perfectly elastic&amp;#039;&amp;#039; is sometimes used to describe such collisions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Elastic collisions are an ideal approximation that may not occur in practice, hence the term &amp;#039;&amp;#039;perfectly elastic&amp;#039;&amp;#039; is sometimes used to describe such collisions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vipul</name></author>
	</entry>
	<entry>
		<id>https://mech.subwiki.org/w/index.php?title=Elastic_collision&amp;diff=82&amp;oldid=prev</id>
		<title>Vipul: Created page with &#039;==Definition==  A collision between two (or more) bodies is termed an &#039;&#039;&#039;elastic collision&#039;&#039;&#039; or &#039;&#039;&#039;perfectly elastic collision&#039;&#039;&#039; if the total kinetic energy of the bodi…&#039;</title>
		<link rel="alternate" type="text/html" href="https://mech.subwiki.org/w/index.php?title=Elastic_collision&amp;diff=82&amp;oldid=prev"/>
		<updated>2010-01-17T00:27:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==Definition==  A &lt;a href=&quot;/wiki/Collision&quot; title=&quot;Collision&quot;&gt;collision&lt;/a&gt; between two (or more) bodies is termed an &amp;#039;&amp;#039;&amp;#039;elastic collision&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;perfectly elastic collision&amp;#039;&amp;#039;&amp;#039; if the total &lt;a href=&quot;/w/index.php?title=Kinetic_energy&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Kinetic energy (page does not exist)&quot;&gt;kinetic energy&lt;/a&gt; of the bodi…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Definition==&lt;br /&gt;
&lt;br /&gt;
A [[collision]] between two (or more) bodies is termed an &amp;#039;&amp;#039;&amp;#039;elastic collision&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;perfectly elastic collision&amp;#039;&amp;#039;&amp;#039; if the total [[kinetic energy]] of the bodies after the collision equals the total kinetic energy of the bodies before the collision. In other words, there is no conversion from kinetic energy to other forms of energy during the collision.&lt;br /&gt;
&lt;br /&gt;
Elastic collisions are an ideal approximation that may not occur in practice, hence the term &amp;#039;&amp;#039;perfectly elastic&amp;#039;&amp;#039; is sometimes used to describe such collisions. &lt;br /&gt;
&lt;br /&gt;
==Related notions==&lt;br /&gt;
&lt;br /&gt;
* [[Coefficient of restitution]]: Usually denoted &amp;lt;math&amp;gt;e&amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt;C_R&amp;lt;/math&amp;gt;, this number, which typically varies between &amp;lt;math&amp;gt;0&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;1&amp;lt;/math&amp;gt;, measures the &amp;#039;&amp;#039;bounciness&amp;#039;&amp;#039; of a collision. An elastic collision has coefficient of restitution equal to &amp;lt;math&amp;gt;1&amp;lt;/math&amp;gt;, and a [[perfectly inelastic collision]] has a coefficient of restitution equal to &amp;lt;math&amp;gt;0&amp;lt;/math&amp;gt;.&lt;br /&gt;
* [[Perfectly inelastic collision]]: A collision after which the two bodies stick to each other, i.e., their relative position remains the same as their relative position at the time of the collision.&lt;/div&gt;</summary>
		<author><name>Vipul</name></author>
	</entry>
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