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	<title>Projectile motion - Revision history</title>
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	<updated>2026-04-21T13:11:40Z</updated>
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		<title>Vipul: Created page with &quot;{{mechanics scenario}}  We consider here a situation where a particle is given an initial speed into the air in some direction and is then left to itself with no forces acting on...&quot;</title>
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		<updated>2011-08-24T11:57:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{mechanics scenario}}  We consider here a situation where a particle is given an initial speed into the air in some direction and is then left to itself with no forces acting on...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{mechanics scenario}}&lt;br /&gt;
&lt;br /&gt;
We consider here a situation where a particle is given an initial speed into the air in some direction and is then left to itself with no forces acting on it other than [[acceleration due to gravity]], until it comes into contact with a solid surface (such as the ground). We ignore [[air drag]].&lt;br /&gt;
&lt;br /&gt;
The particle being released is termed a &amp;#039;&amp;#039;projectile&amp;#039;&amp;#039; and the motion it exhibits is termed &amp;#039;&amp;#039;projectile motion&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==When the projectile is fired from a horizontal surface and there is no other surface in sight==&lt;br /&gt;
&lt;br /&gt;
We let &amp;lt;math&amp;gt;u&amp;lt;/math&amp;gt; be the initial speed and &amp;lt;math&amp;gt;\alpha&amp;lt;/math&amp;gt; be the angle with the horizontal (in the upward direction) at which the projectile is fired.&lt;br /&gt;
&lt;br /&gt;
We take coordinates with origin at the point the projectile is fired from, with the &amp;lt;math&amp;gt;x&amp;lt;/math&amp;gt;-direction the horizontal direction of firing (positive along the direction of firing), and the &amp;lt;math&amp;gt;y&amp;lt;/math&amp;gt;-direction the vertical direction (upward positive) and do the analysis.&lt;br /&gt;
&lt;br /&gt;
===Dynamics===&lt;br /&gt;
&lt;br /&gt;
The component of acceleration along the horizontal direction is zero, i.e., we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{d^2x}{dt^2} = 0&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The component of acceleration along the vertical direction is &amp;lt;math&amp;gt;g&amp;lt;/math&amp;gt; downward, so we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{d^2y}{dt^2} = -g&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kinetics===&lt;br /&gt;
&lt;br /&gt;
We use the dynamics results and the initial conditions:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{dx}{dt}|_{t = 0} = u \cos \alpha, \qquad x |_{t = 0} = 0&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to obtain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;x(t) = ut \cos alpha&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similarly, we get:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;y(t) = ut \sin \alpha - \frac{1}{2}gt^2&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, the horizontal and vertical components of velocity are &amp;lt;math&amp;gt;x&amp;#039;(t) = u\cos \alpha&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;y&amp;#039;(t) = u \sin \alpha - gt&amp;lt;/math&amp;gt; respectively.&lt;br /&gt;
===Key quantities===&lt;br /&gt;
&lt;br /&gt;
We have the following formulas for key quantities:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Quantity !! Value !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Time taken to attain maximum height || &amp;lt;math&amp;gt;\frac{u\sin \alpha}{g}&amp;lt;/math&amp;gt; || In the expression &amp;lt;math&amp;gt;y&amp;#039;(t) = u\sin \alpha - gt&amp;lt;/math&amp;gt;, set &amp;lt;math&amp;gt;y&amp;#039;(t) = 0&amp;lt;/math&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Value of maximum height || &amp;lt;math&amp;gt;\frac{u^2\sin^2\alpha}{2g}&amp;lt;/math&amp;gt; || Can be seen by plugging in time from above into the expression for &amp;lt;math&amp;gt;y(t)&amp;lt;/math&amp;gt;. Can also be seen using a conservation of energy argument.&lt;br /&gt;
|-&lt;br /&gt;
| Time taken to hit the ground again || &amp;lt;math&amp;gt;\frac{2u\sin \alpha}{g}&amp;lt;/math&amp;gt; || In the expression &amp;lt;math&amp;gt;y(t) = ut \sin \alpha - \frac{1}{2}gt^2&amp;lt;/math&amp;gt;, set &amp;lt;math&amp;gt;y(t) = 0&amp;lt;/math&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| Horizontal distance traveled before hitting the ground again || &amp;lt;math&amp;gt;\frac{u^2\sin(2\alpha)}{g}&amp;lt;/math&amp;gt; || Plug in time value above into expression for &amp;lt;math&amp;gt;x(t)&amp;lt;/math&amp;gt;, use identity &amp;lt;math&amp;gt;\sin(2\alpha) = 2\sin \alpha \cos \alpha&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Choosing the angle appropriately===&lt;br /&gt;
&lt;br /&gt;
We note from the above that:&lt;br /&gt;
&lt;br /&gt;
* For a given initial speed &amp;lt;math&amp;gt;u&amp;lt;/math&amp;gt;, the maximum vertical height, as well as maximum &amp;#039;&amp;#039;time&amp;#039;&amp;#039; taken to attain the maximum vertical height, occurs when &amp;lt;math&amp;gt;\alpha = \pi/2&amp;lt;/math&amp;gt;, i.e., the projectile is fired vertically.&lt;br /&gt;
* For a given initial speed &amp;lt;math&amp;gt;u&amp;lt;/math&amp;gt;, the maximum horizontal distance traversed occurs when &amp;lt;math&amp;gt;\alpha = \pi/4&amp;lt;/math&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Vipul</name></author>
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